RESEARCH ARTICLE


Hemodynamic Responses of Unfit Healthy Women at a Training Session with Nintendo Wii: A Possible Impact on the General Well-Being



Renato S Monteiro-Junior *, 1, Luiz F Figueiredo 2, Isabel Conceição 2, Carolina Carvalho 2, Eduardo Lattari 3, Gioia Mura 4, Sérgio Machado 3, 5, Elirez B da Silva 6
1 Neuroscience, Federal Fluminense University (UFF); Neuroscience Laboratory of Exercise (LaNEx), Federal Univer-sity of Rio de Janeiro (UFRJ), Exercise Fisiology Laboratory of Brazilian Institute of Rehabilitation Medicine (LAFExI), Rio de Janeiro, RJ, Brazil
2 Exercise Fisiology Laboratory of Brazilian Institute of Rehabilitation Medicine (LAFExI), Rio de Janeiro, RJ, Brazil
3 Laboratory of Panic and Respiration, Institute of Psichiatry, Federal University of Rio de Janeiro (IPUB/UFRJ), Rio de Janeiro, Brazil; National Institute of Translational Medicine (INCT-TM);
4 Department of Public Health, Clinical and Molecular Medicine, University of Cagliari, Italy
5 Physical Activity Neuroscience, Physical Activity Sciences Postgraduate Program - Salgado de Oliveira University, Niterói, Brazil
6 Leader of Research Group of Clinical School of Physiotherapy and Professor of Master/Doctorate Program in Exer-cise and Sports Sciences, State University of Rio de Janeiro (UERJ)


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© Monteiro-Junior et al.; Licensee Bentham Open.

open-access license: This is an open access article licensed under the terms of the Creative Commons Attribution Non-Commercial License (http://creativecommons.org/licenses/by-nc/3.0/) which permits unrestricted, non-commercial use, distribution and reproduction in any medium, provided the work is properly cited.

* Address correspondence to this author at the Exercise Fisiology La-boratory of Brazilian Institute of Rehabilitation Medicine (LAFExI), Rua Correia Dutra, 133, Catete, Rio de Janeiro, RJ, Brazil; Tel: +55 21 2557-0001 Ramal: 1392; E-mail: renato.junior@ibmr.br


Abstract

Aims:

The purpose of this study was assess the effect of a training session with Nintendo Wii® on the hemodynamic responses of healthy women not involved in regular physical exercise. Method: Twenty-five healthy unfit women aged 28 ± 6 years played for 10 minutes the game Free Run (Wii Fit Plus). The resting heart rate (RHR), systolic and diastolic blood pressures (SBP and DBP), and double (rate-pressure) product (DP) were measured before and after activity. The HR during the activity (exercise heart rate, EHR) was measured every minute.

Results:

A statistically significant difference was observed between the RHR (75 ± 9 bpm) and the mean EHR (176 ± 15 bpm) (P < 0.001). The EHR remained in the target zone for aerobic exercise until the fifth minute of activity, which coincided with the upper limit of the aerobic zone (80% heart rate reserve (HRR) + RHR) from the sixth to tenth minute. The initial (110 ± 8 mmHg) and final (145 ± 17 mmHg) SBP (P < 0.01) were significantly different, as were the initial (71 ± 8 mmHg) and final (79 ± 9 mmHg) DBP (P < 0.01). A statistically significant difference was observed between the pre- (8.233 ± 1.141 bpm-mmHg) and post-activity (25.590 ± 4.117 bpm-mmHg) DP (P < 0.01).

Conclusion:

Physical exercise while playing Free Run sufficed to trigger acute hemodynamic changes in healthy women who were not engaged in regular physical exercise.

Keywords: Aerobic exercise, experimental games, exergame, Nintendo Wii, physical activities, sedentary lifestyle. .